Hallo, I’m Hanne van de Vijver 

In 2014 I started studying Digital Arts and Entertainment Major: 3d production and VFX at Howest because I wanted to learn how to make realistic VFX and 3d animation. During my studies, I became more interested in games animations. Therefore I chose to study an extra year Digital Arts and Entertainment Major: game graphics. I graduated in June 2018.

 

I have worked at eXiin for the game: Ary and the secret of seasons.

I’m currently working for Warcave. 

 

I am looking for a company or team where I have the opportunity to be creative, to improve m skills and learn new ones. I hope to get a more in-depth look in animation, rigs and modelling. I am also want to work with motion capture.

Skills

Maya

animation, rigging

Houdini

animation, rigging, texture

3ds max

high-, lowpoly modeling texture

Zbrush

sculpting

Photoshop

painting

Premiere Pro

editing

substance painter

PBR- material

substance designer

PBR- material

Unreal engine

animation blueprints, niagara particles

Language

Dutch

native language

English

Contact

email: hannevandevijver@hotmail.com
artstation: lakae.artstation.com
Linkedin
Youtube

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